Build-at-Home Missions

Tilt's Fair Board Game

Design a tiny paper board game, then playtest and change one rule until it feels fair.

Builder handle: ____________________   Date: ____________

Materials

  • ☐ Paper and markers
  • ☐ A coin or a die
  • ☐ Two small tokens
  • ☐ A friend or family member to playtest

Steps

  1. Draw a track. Draw 20 squares from Start to Finish. Mark 3 squares 'go back 2' and 3 squares 'go forward 2'. ☐
  2. Pick a move rule. Flip a coin: heads move 2, tails move 1. Or roll a die. ☐
  3. Playtest 5 games. Write down who won and how long each game took. ☐
  4. Tune one rule. If one player always wins or games drag on, change one rule and playtest again. ☐

Finish line

A game that you have playtested at least 5 times and changed at least once.

Finish line: You can say which rule you changed and why.

What I built: ____________________________________________

One thing I fixed: _______________________________________

Check

  1. The first player wins 5 out of 5 games. What does that suggest?
    • ☐ The game might favor going first
    • ☐ The game is perfect
    • ☐ The coin is broken
    • ☐ Nothing
  2. Why change only one rule at a time?
    • ☐ So you know which change made the difference
    • ☐ Rules are expensive
    • ☐ It's faster to change all of them
    • ☐ No reason

Techie Factory · techiefactory.com